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Set Visual Probe Keyword

<SetVisualProbe text [N]>
<svp
text [N]>

    Set the visual probe position of a sound frame (not streaming audio) to the cue with the name text. As of version 6.3.5.0 of DMDX the cue name (or label) text can be a quoted Unicode name if you have the Unicode option on and you are using non-Roman characters and your waveform editor has stored UTF-8 text in the cue names of the WAV file (apparently possible with MediaMonkey).  See Sound for discussion. If not specified the visual probe is assumed to be the end of the wave file. The name "start" is a special cursor name, it is the start of the file, a cue with the name "start" need not exist. For completeness "end" is also usable in a similar fashion.  The optional parameter (as of version 4.0.5.1) is an offset (can be negative) in milliseconds from a given cue (so cues per se don't need to be used any more, times can be used with <svp start 555> say for 555 ms into the file.  Offsets occurring beyond the start and end of the audio file will fail so <svp start -555> will not work but if the wave file is longer than 555ms then <svp end -555> will.  

    The following will play the wave file with the display on the screen and start the clock 500 ms after the wave file commences:


+1 "display" / <wav 2> "wavefile" <svp start 500> / !*;

    See the auditory section of the feature test demo for more examples of the use of this keyword.

 



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