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Set Visual Probe Keyword
<SetVisualProbe text
[N]>
<svp text [N]>
Set the visual probe position of a sound frame (not
streaming audio) to the cue with the name text.
As of version 6.3.5.0 of DMDX the cue name (or label) text can be a
quoted Unicode name if you have the Unicode option
on and you are using non-Roman characters and your waveform
editor has stored UTF-8 text in the cue names of the WAV file (apparently
possible with MediaMonkey). See Sound for discussion. If not specified the visual probe is assumed to be the end of the wave file. The name "start" is a special cursor name, it is the start of the file, a cue with the name "start" need not exist. For completeness "end" is also usable in a similar fashion.
The optional parameter (as of version 4.0.5.1) is an offset (can be negative) in
milliseconds from a given cue (so cues per se don't need to be used any more,
times can be used with
<svp start 555>
say for 555 ms into the file. Offsets occurring beyond the start and end
of the audio file will fail so
<svp start -555>
will not work but if the wave file is longer than 555ms then
<svp end -555>
will.
The following will play the wave file
with the display on the screen and start the clock 500 ms after the wave file
commences:
+1 "display" / <wav 2> "wavefile" <svp start
500> / !*;
See the auditory section of
the feature test demo
for more examples of the use of this keyword.
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