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Set Start Cue Keyword
<SetStartCue text>
<ssc text>
Set the position within a wave file (not streaming audio) that a wave form is to begin playing at as the cue with the name text.
As of version 6.3.5.0 of DMDX the cue name (or label) text can be a
quoted Unicode name if you have the Unicode option
on and you are using non-Roman characters and your waveform
editor has stored UTF-8 text in the cue names of the WAV file (apparently
possible with MediaMonkey). From the auditory section of the
feature test demo:
Along with using a cue to set the
visual probe one can also use cues
to play segments of a given wave file so we've added a bunch of cues coincident with the individual words
in that wave file allowing us to use the set start cue keyword
<ssc> and the
set end cue keyword
<sec> to play the same waveform with the word
order reversed (wave file is "You may now exit the domain").
Typically the first sample played in a
waveform is the literal first in the file, if a start cue is specified then it's
the sample coincident with that cue, similarly for the end so our first auditory
frame starts playing the word domain and ends when the wave file ends and the
last auditory frame starts at the start of the file playing the word you and
ends when the word may commences, the others start at the relevant start cue and
end with the end cue:
1 "before" /
<wav 2> "youexit" <ssc domain> /
<wav 2> "youexit" <ssc the> <sec domain> /
<wav 2> "youexit" <ssc exit> <sec the> /
<wav 2> "youexit" <ssc now>
<sec exit> /
<wav 2> "youexit" <ssc may> <sec now> /
<wav 2> "youexit"
<sec may> /
"after"/ <ln 2> !"Continue" ;
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