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# Enable Time Critical Frames
<2Did text text,N,N,N,N...> Select a 2D Input Device
<2DInputDevice text text,N,N,N,N...> Select a 2D Input Device
<% N> Set Frame Duration
<%ctr N> Frame Duration from Counter
<*> Turn RT Clock On
</ep> End of extended parameters.
<@ N> Set Text display row
<a> Azkii format output data file
<ab F> Frame is to be Alpha Blended
<AbortDQPurge N> Abort Display Queue Purge
<AbortItemKeyName text> Specify Item Abort key name
<ac [N]> Acoustic Control
<AcousticallySignalExperimenter [N]> Acoustically Signal Experimenter
<AcousticControl [N]> Acoustic Control
<AgainWhen N,N> Animate frames
<aikn text> Specify Item Abort key name
<AlphaBlend F> Frame is to be Alpha Blended
<AlphaSource> Frame is Source in an Alpha Blend
<an N,N> Animate frames
<animate N,N> Animate frames
<apc N> Display counter's value
<AppendCounter N> Display counter's value
<as> Frame is Source in an Alpha Blend
<ase [N]> Acoustically Signal Experimenter
<aw N,N> Animate frames
<azk> Azkii format output data file
<AZKII> Azkii format output data file
<AzkiiResponses> Azkii format output data file
<b> Trigger Windows exclamation sound
<BackgroundColor N> Set Background fill Color
<BackgroundSound [N]> Background Sound
<BB2MR N> Branch Backwards to Most Recent
<bc N> Set Background fill Color
<Bell> Trigger Windows exclamation sound
<bgc N> Set Background fill Color
<BGSound [N]> Background Sound
<bi N,expression> Branch on expression
<bic N> Branch If Correct
<bicGT N1,N2,N3> Branch if Counter Greater
<bicLE N1,N2,N3> Branch if Counter Lower
<bierGT N1,N2> Branch If Error Rate Greater
<bierLE N1,N2> Branch If Error Rate Lower
<BinaryResponses> Binary format output file
<binr N> Branch If No Response
<birnLE N1,N2> Branch If Random Number Lower
<biw N> Branch If Wrong
<bm F[,F]> Change Bitmap Size
<bmp [N,N [,N,N]]> Display a bitmap
<BMPMultipliers F[,F]> Change Bitmap Size
<BranchDiagnostics [N]> Turn Branch Diagnostics On or Off
<BranchIf N,expression> Branch on expression
<BranchIfCorrect N> Branch If Correct
<BranchIfCounterGT N1,N2,N3> Branch if Counter Greater
<BranchIfCounterLE N1,N2,N3> Branch if Counter Lower
<BranchIfErrorRateGT N1,N2> Branch If Error Rate Greater
<BranchIfErrorRateLE N1,N2> Branch If Error Rate Lower
<BranchIfNoResponse N> Branch If No Response
<BranchIfRandomNumberLE N1,N2> Branch If Random Number Lower
<BranchIfWrong N> Branch If Wrong
<brdiags [N]> Turn Branch Diagnostics On or Off
<bu N> Unconditional Branch
<c> Continue without Request
<Call N> Unconditional Call
<CallIf N,expression> Call on expression
<CallIfCorrect N> Call If Correct
<CallIfCounterGT N1,N2,N3> Call if Counter Greater
<CallIfCounterLE N1,N2,N3> Call if Counter Lower
<CallIfErrorRateGT N1,N2> Call If Error Rate Greater
<CallIfErrorRateLE N1,N2> Call If Error Rate Lower
<CallIfNoResponse N> Call If No Response
<CallIfRandomNumberLE N1,N2> Call If Random Number Lower
<CallIfWrong N> Call If Wrong
<CallStack N>Enable nested calls
<cco>Continue Clock On
<cfb text> Correct Feedback Specification
<cfbo [N]> Correct Feedback Only
<Chain text> Chain a new item file.
<ci N,expression> Call on expression
<cic N> Call If Correct
<cicGT N1,N2,N3> Call if Counter Greater
<cicLE N1,N2,N3> Call if Counter Lower
<cierGT N1,N2> Call If Error Rate Greater
<cierLE N1,N2> Call If Error Rate Lower
<cinr N> Call If No Response
<cirnLE N1,N2> Call If Random Number Lower
<ciw N> Call If Wrong
<ck> Make Bitmap Background Transparent
<ClearFeedback> Clear display after Response
<clfb> Clear display after Response
<ClockOn> Turn RT Clock On
<ClockUnits N> Set Clock Units
<co> Turn RT Clock On
<ColorKey> Make Bitmap Background Transparent
<Continue> Continue without Request
<ContinueClockOn>Continue Clock On
<ContinueProgressiveX> Continue Progressive X across items
<ContinuousRun [N]> Continuous Running
<CorrectFeedback text> Correct Feedback Specification
<CorrectFeedbackOnly [N]> Correct Feedback Only
<CounterFrameDuration N> Frame Duration from Counter
<cp> Continue Progressive X across items
<cpx> Continue Progressive X across items
<cr [N]> Continuous Running
<CRAnyResponse> Any Response indicator
<crar> Any Response indicator
<crn> Incorrect Response indicator
<CRNegative> Incorrect Response indicator
<CRNoResponse> No Response indicator
<crnr> No Response indicator
<crp> Correct Response indicator
<CRPositive> Correct Response indicator
<ctr% N> Frame Duration from Counter
<ctrfd N> Frame Duration from Counter
<cu N> Set Clock Units
<d N> Delay from request to next item's display
<dbc N> Default Background Color
<dbgc N> Default Background Color
<dbm F[,F]> Change Default Bitmap Size
<dbtp [N]> Double Tape Pulse control
<dec N> Decrement Counter
<decic N> Decrement Counter if Correct RT
<decinr N> Decrement Counter if No Response RT
<deciw N> Decrement Counter if Wrong RT
<DecrementCounter N> Decrement Counter
<DecrementIfCorrect N> Decrement Counter if Correct RT
<DecrementIfNoResponse N> Decrement Counter if No Response RT
<DecrementIfWrong N> Decrement Counter if Wrong RT
<DefaultBackgroundColor N> Default Background Color
<DefaultBMPMultipliers F[,F]> Change Default Bitmap Size
<DefaultFont text> Change Default Font
<DefaultFontMultipliers F[,F]> Change Default Font Size
<DefaultFontSize N> Change Default Font Point Size
<DefaultFrameDuration N> Default Frame Duration
<DefaultPanning N> Set the default Pan of a .WAV file
<DefaultWritingColor N> Default Writing Color
<DefPan N> Set the default Pan of a .WAV file
<Delay N> Delay from request to next item's display
<df text> Change Default Font
<dfd N> Default Frame Duration
<dfm F[,F]> Change Default Font Size
<dfs N> Change Default Font Point Size
<DigitalVideo [N,N [,N,N]]> Play streaming Digital Video file
<DoubleTapePulse [N]> Double Tape Pulse control
<dtp> Binary format output file
<dv [N,N [,N,N]]> Play streaming Digital Video file
<dv% N> Digital Video Frame Duration
<dv* N> Clock On for Digital Video
<DVClockON N> Clock On for Digital Video
<dvco N> Clock On for Digital Video
<dvfd N> Digital Video Frame Duration
<DVFrameDuration N> Digital Video Frame Duration
<DVOXBeepSpec> Audio correct response feedback
<dwc N> Default Writing Color
<e> Erase stray pixels
<ea> Erase stray pixels
<emit N> Emit Counter value in output file
<EmitCounter N> Emit Counter value in output file
<end> Last Frame Indicator
<EndOfParameters> End of extended parameters.
<eop> End of extended parameters.
<ep> Extended Parameter line
<EraseAll> Erase stray pixels
<ExpireIf signal> Expire frame duration when signal received
<ExtendedParameters> Extended Parameter line
<fb C text> Superseeded Feedback modification
<fbd N> Set Feedback Duration
<fbl N> Set the Feedback Location
<fbocb [N]> Persistant displays across Items
<FBOnlyClearBehind [N]> Persistant displays across Items
<fbp N> Feedback RT Precision
<fd N> Set Frame Duration
<Feedback C text> Superseeded Feedback modification
<FeedbackDuration N> Set Feedback Duration
<FeedbackLine> Set the Feedback Location
<FeedbackPrecision N> Feedback RT Precision
<fm F[,F]> Change Font Size
<FontMultipliers F[,F]> Change Font Size
<FrameDuration N> Set Frame Duration
<g N> Scramble Grouping factor
<gr [N,N [,N,N]]> Display a bitmap
<Graphic [N,N [,N,N]]> Display a bitmap
<Grouping N> Scramble Grouping factor
<ib N> Indexed Branch on Counter N's value
<ic N> Indexed Call on Counter N's value
<id text [N[,N]]> Select an Input Device
<inc N> Increment Counter
<incic N> Increment Counter if Correct RT
<incinr N> Increment Counter if No Response RT
<inciw N> Increment Counter if Wrong RT
<IncrementCounter N> Increment Counter
<IncrementIfCorrect N> Increment Counter if Correct RT
<IncrementIfNoResponse N> Increment Counter if No Response RT
<IncrementIfWrong N> Increment Counter if Wrong RT
<IndexedBranch N> Indexed Branch on Counter N's value
<IndexedCall N> Indexed Call on Counter N's value
<InputDevice text [N[,N]]> Select an Input Device
<Instruction N1,N2,N3> Format item's frames as instructions
<inst N1,N2,N3> Format item's frames as instructions
<InvalidateZillionKey [text]> Invalidate Button as Zillion Response
<InvertOuput> Invert Output data
<io> Invert Output data
<izk [text]> Invalidate Button as Zillion Response
<JPEG [N,N [,N,N]]> Display a JPEG
<jpg [N,N [,N,N]]> Display a JPEG
<l> Last Frame Indicator
<LastFrame> Last Frame Indicator
<lf> Last Frame Indicator
<line N> Set Text display row
<ln N> Set Text display row
<LookingTime N,text> Use counter N for Looking Time
<lt N,text> Use counter N for Looking Time
<macro C text> Macro definition
<MacroDefinition C text> Macro definition
<MapNegativeResponse text> Map button to Negative Response
<MapPositiveResponse text> Map button to Positive Response
<MapRequest text> Map button to Request
<MapTapePulse text> Map button to Tape Pulse Input
<MapVoiceKey text> Map button to Voice Key input
<md C text> Macro definition
<mdsp N> Change the whole Method Of Display
<MediaLife N> Lengthen default buffering of media
<MethodOfDisplay N> Change the whole Method Of Display
<MethodOfInput N> Enable PIO12 inputs en mass
<MinimumSleep> Minimum time between items
<minsleep> Minimum time between items
<mip N> Enable PIO12 inputs en mass
<ml N> Lengthen default buffering of media
<mnr text> Map button to Negative Response
<mod N> Change the whole Method Of Display
<moi N> Enable PIO12 inputs en mass
<mpr text> Map button to Positive Response
<mr text> Map button to Request
<ms# N> Multi-Scrambling Dollar symbol
<ms% N> Frame Duration in Milliseconds
<ms\ N> Multi-Scramble Backslash
<msb N> Multi-Scramble Backslash
<msd N> Multi-Scrambling Dollar symbol
<msfbd N> Set Feedback Duration in Milliseconds
<msfd N> Frame Duration in Milliseconds
<msFeedbackDuration N> Set Feedback Duration in Milliseconds
<MSFrameDuration N> Frame Duration in Milliseconds
<msg N1,N2> Multi-Scrambling Group Keyword
<msi N1,N2> Multi-Scrambling Scramble Seed Keyword
<mss N1,N2> Multi-Scrambling Scramble Keyword
<msss N1,N2> Multi-Scrambling Scramble Seed Keyword
<msvg N1,N2> Multi-Scrambling Variable Group Keyword
<mtp text> Map button to Tape Pulse Input
<MultiScrambleBackslash N> Multi-Scramble Backslash
<MultiScrambleDollars N> Multi-Scrambling Dollar symbol
<MultiScrambleG N1,N2> Multi-Scrambling Group Keyword
<MultiScrambleGroup N1,N2> Multi-Scrambling Group Keyword
<MultiScrambleI N1,N2> Multi-Scrambling Scramble Seed Keyword
<MultiScrambleS N1,N2> Multi-Scrambling Scramble Keyword
<MultiScrambleScramble N1,N2> Multi-Scrambling Scramble Keyword
<MultiScrambleScrambleSeed N1,N2> Multi-Scrambling Scramble Seed Keyword
<MultiScrambleVariableGroup N1,N2> Multi-Scrambling Variable Group Keyword
<MultiScrambleVG N1,N2> Multi-Scrambling Variable Group Keyword
<MultiWayBranch text,N[, text,N]...> Multi-Way Branch
<MultiWayCall text,N[, text,N]...> Multi-Way Call
<mvk text> Map button to Voice Key input
<mwb text,N[, text,N]...> Multi-Way Branch
<mwc text,N[, text,N]...> Multi-Way Call
<n N> Specify Number Of responses
<NamingTaskNegation [N]> Naming Task Negation
<ne> No Erase
<neg [N]> Enable Negative Response Input
<NegativeResponse [N]> Enable Negative Response Input
<nfb [N]> Disable Feedback display
<nfbt [N]> No Feedback Time in Correct Feedback
<nntnp [N]> Stop Naming Task Negation prompts
<NoErase> No Erase
<NoFeedback [N]> Disable Feedback display
<NoFeedbackTime [N]> No Feedback Time in Correct Feedback
<noi N> Specify Number Of responses
<NoNTNPrompt [N]> Stop Naming Task Negation prompts
<NoTimeLimit [N]> No Time Limit
<ntl [N]> No Time Limit
<ntn [N]> Naming Task Negation
<NumberOfItems N> Specify Number Of responses
<o N> Output to PIO12 port
<ocb> Only clear the region behind
<ofp N> Output File RT Precision
<OnlyClearBehind> Only clear the region behind
<op N> Output to PIO12 port
<os N,N,N,N> Stray pixel catcher
<Output N> Output to PIO12 port
<OutputFilePrecision N> Output File RT Precision
<OutputHex H> Output to PIO12 port
<OverSize N,N,N,N> Stray pixel catcher
<ox H> Output to PIO12 port
<p N[,N]> Progressive X coordinate
<Pan N> Set the Pan of a .WAV file
<pdvf N> Play portion of Digitial Video file
<pdvt N> Play portion of Digitial Video file
<PlayDVFrom N> Play portion of Digitial Video file
<PlayDVTo N> Play portion of Digitial Video file
<PlaySAFrom N> Play Streaming Audio file portion
<PlaySATo N> Play Streaming Audio file portion
<pos [N]> Enable Positive Response Input
<PositiveResponse [N]> Enable Positive Response Input
<pqf [N]> Use Proof Quality Fonts
<ProgressiveX N[,N]> Progressive X coordinate
<ProofQualityFonts [N]> Use Proof Quality Fonts
<Prose a, b, c, d> Handle typed Prose
<psaf N> Play Streaming Audio file portion
<psat N> Play Streaming Audio file portion
<px N[,N]> Progressive X coordinate
<Randomize> Randomize the random number generator
<rc [N]> Response Contingency
<rco [N]> Enable Text Writing Color control
<rcot [N]> Record ClockOn time across items
<RecordClockOnTime [N]> Record ClockOn time across items
<Rem> Remark
<req [N]> Enable Request Input
<Request [N]> Enable Request Input
<RequestScheduled [N]> Request Scheduled displays
<ResponseContingent [N]> Response Contingency
<RestoreCounters> Restore Counters from file
<ret> Exit Called subroutine
<Return> Exit Called subroutine
<RevertOuput> Output data no longer latched
<RevertOuputHex> Output data no longer latched
<ro> Output data no longer latched
<rox> Output data no longer latched
<rs [N]> Request Scheduled displays
<rtc N> Set RT Correction
<RTCorrection N> Set RT Correction
<RtfColorOverride [N]> Enable Text Writing Color control
<s N> Scramble block size.
<sa> Play Streaming Audio file
<sac [N]> Suppress Audio Capture
<SafeMode N> Turn on a DMDX safe mode
<SaveCounters> Save Counters to file
<sbr N,N,N,N> Set Button Rect
<sc l, t, r, b> Store coordinates of a frame's display
<Scramble N> Scramble block size
<ScrambleSeed N> Scramble seed
<sd> Skip all display elements
<sec text> Play portion of a .WAV file
<Send string> Send a string to a TCP/IP socket
<set N1,N2> Set Counter
<SetButtonRect N,N,N,N> Set Button Rect
<SetCounter N1,N2> Set Counter
<SetEndCue text> Play portion of a .WAV file
<SetStartCue text> Play portion of a .WAV file
<SetVisualProbe text> Set the Visual Probe of a .WAV file
<sf [N]> Play .WAV file
<SkipDisplay> Skip all display elements
<Sound [N]> Play .WAV file
<sprintf N1[,N2[,N3[,N4[,N5[,N6]]]]]> Display multiple counters' formatted values
<ss N> Scramble seed
<ssc text> Play portion of a .WAV file
<StoreCoords l, t, r, b> Store coordinates of a frame's display
<StreamingAudio> Play Streaming Audio file
<SuppressAudioCapture [N]> Suppress Audio Capture
<svp text> Set the Visual Probe of a .WAV file
<t N> Subject response Timeout
<tape [N]> Enable Tape Pulse Input
<TapePulse [N]> Enable Tape Pulse Input
<tbg> Make Bitmap Background Transparent
<tcf> Enable Time Critical Frames
<TestMode N> Turn on a DMDX test mode
<TextRow N> Set Text display row
<TimeCriticalFrame[s]> Enable Time Critical Frames
<Timeout N> Subject response Timeout
<tlfb text> Too Long Feedback Specification
<TooLongFeedback text> Too Long Feedback Specification
<tr N> Set Text display row
<TransparentBG> Make Bitmap Background Transparent
<umb [text]> Unmap all mappings of a Button
<umnr> Unmap all Negative Response buttons
<umpr> Unmap all Positive Response buttons
<umr> Unmap all Request buttons
<umtp> Unmap all Tape Pulse buttons
<umvk> Unmap all Voice Key buttons
<UnMapButton [text]> Unmap all mappings of a Button
<UnMapNegativeResponse> Unmap all Negative Response buttons
<UnMapPositiveResponse> Unmap all Positive Response buttons
<UnMapRequest> Unmap all Request buttons
<UnMapTapePulse> Unmap all Tape Pulse buttons
<UnMapVoiceKey> Unmap all Voice Key buttons
<ValidateZillionKey text> Validate Button as Zillion Response
<VariableGrouping N> Scramble Variable sized Grouping
<vg N> Scramble Variable sized Grouping
<VideoMode N,N,N,N,N> Set the DirectX video mode.
<VisuallySignalExperimenter [N]> Visually Signal Experimenter
<vm N,N,N,N,N> Set the DirectX video mode.
<VoiceKey [N]> Enable Voice Key Input
<vol N> Set the Volume of a .WAV file
<Volume N> Set the Volume of a .WAV file
<vox [N]> Enable Voice Key Input
<vse [N]> Visually Signal Experimenter
<vzk text> Validate Button as Zillion Response
<w N> Set Text Writing Color
<wav [N]> Play .WAV file
<wc N> Set Text Writing Color
<wfb text> Incorrect Feedback Specification
<wfbo [N]> Wrong Feedback Only
<WritingColor N> Set Text Writing Color
<WrongFeedback text> Incorrect Feedback Specification
<WrongFeedbackOnly [N]> Wrong Feedback Only
<x N> Display X coordinate
<XPosition N> Display X coordinate
<XY N,N> Display coordinates
<XYJustification N> Set Justification for X and Y coordinates
<y N> Display Y coordinate
<YPosition N> Display Y coordinate
<zek [N]> Typed Responses
<zekn text> Specify Enter Key name
<zil [N]> Zillion format output data file
<Zillion [N]> Zillion format output data file
<ZillionEnterKey [N]> Typed Responses
<ZillionEnterKeyName text> Specify Enter Key name
<ZillionOneLine [N]> One Line per item Zillion data
<ZillionOneResponse [N]> One of many keys for response
<ZillionResponses [N]> Zillion format output data file
<ZillionTypedResponses [N]> Typed Responses
<zol [N]> One Line per item Zillion data
<zor [N]> One of many keys for response
<zr [N]> Zillion format output data file
<ztr [N]> Typed Responses





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